Update
New HUD, live map, onboarding, products
The HUD is tidied up, the planet map shows the real world when zoomed in, new worlds open with a camera flight and hint cards, and factory products earn coins.
A round after the fourth co-op playtest: displays, map, onboarding, economy and several buildings.
New
- Moon card: A card above the minimap shows the time, finished and remaining sectors and the cleaned share of the moon.
- Minerals: Carried minerals appear as coloured chips with a count under the container.
- Control hints: After every tool change, the keys of the tool in hand appear briefly as key caps next to the equipment bar, also for vehicles and the watering can.
- Minimap from the start: The minimap is there in every world right away; Radar, Radar II and Radar III each unlock a further zoom level, the last one 300 m.
- Live view on the planet map: Below about 80 m the map fades into the real world seen from above: terrain, dust, buildings, conveyor belts, vehicles, vacuum robots and players, by day and night. Places, players, robots and sectors can be chosen there as on the globe; zoomed out the map shows again which sectors are still to be cleaned.
- Camera flight: A new world opens with a short flight from the launch pad past the rocket into the hall; any key skips it.
- Hint cards: In a new world, cards show the first steps one at a time until each goal is done: cleaning, emptying, the rocket launch, the star map, the tool rack, sectors. They can be dismissed one by one and switched off in the settings.
- Track several achievements: Up to three achievements can be tracked at once; each gets a compact row under the minimap with badge, next tier and progress.
- Vacuum robots find their way: Vacuum robots plan their way round buildings, foundations, belts, masts, vehicles and players and no longer drive onto foundations or the base's plates. A robot that gets stuck all the same backs off, plans again and at last hops to the nearest free spot.
- Reset a robot: A chosen robot can be reset on the planet map; it then stands beside its station with its tank and battery.
- Factory products earn coins: A rocket launch sells the factory products in storage too; a dust block earns twice its dust, glass, filament and oxygen bottles a little more than theirs. In the station control, each product kind can be set to sell or to keep for the star map.
Improved
- Notices: Messages are smaller, fit their text, stay at least four seconds and queue up instead of overwriting each other; warnings are highlighted in orange.
- Goal line: The line next to the balance names the next tool on the star map with the price of the way there.
- Screen edge: The top left of the screen is clear; the co-op status sits small at the bottom left.
- Signs: The signs above the stations are smaller and appear only up close; the hookup masts no longer carry one.
- Planet map: The map zooms down to 30 m in finer steps than before; dragging in the close view moves the ground with the mouse.
- Launch console: The console screen shows the sold and the kept products, and the revenue includes them.
- Merger: The merger now carries a glass lantern with a rotor like the splitter; three blue arms mark the inputs, an orange one the output, and the arrows on the ports stay in plain view.
- Ramps: Ramps no longer end with an edge at the foot; the deck runs into the ground, so players and vehicles get up and down without snagging.
- Tool shop: The counter in the hall is newly furnished, with a terminal, a card reader, shelves with spare parts and a price screen on the wall.
- Hand tools: The toothbrush, hand brush and vacuum cleaner stay above ground and dust even while held; walking through dust lifts the head onto the dust layer instead of gliding through it, and the vacuum cleaner rests closer and higher.
- Disc brushes: The sweeper truck's disc brushes are about a fifth smaller, the sweeper's a little smaller, the rollers longer; the vehicles' width talents add up to +30 % instead of +54 %, so the discs stay handy even with every talent.
- Robot stations: Robots wait outside a station's lane, and the one next in line docks first; several robots plan their work one after another instead of all at once, and the game no longer stutters while they do.
- Vehicle cleaning front: The cleaned front of the sweeper truck and the sweeper follows the brushes, around the disc brushes and back to the roller between them, instead of stopping as a straight line in front of the roller.
Fixed
- Achievements: The achievements Cartographer, World tour and Together counted the starting place or the player alone in a new world; every counter now starts at zero.
